First of all, a correction - we mention that we have used a MEIKO song in the podcast, but in editing we dropped the wrong one in - what you'll hear for the customary voicaloid track is actually Kagamine Rin. Sorry about any confusion there!
What's not confusing is the nonsense that is Blizzard. Announcing Diablo 4 and Overwatch 2 ain't going to make us forget that Hong Kong stuff, mates.
This week we also just catch up on the random stuff that we've been playing when not focused on stuff like Death Stranding for review. There's just been so much going on, it has been hard to keep up.
Thanks as always for tuning in! We may or may not need to take a couple of weeks off now (Alan is relocating to the UK and he's the manager of the podcast), but we'll be back as soon as we can be!
Ahhh Halloween. That special time of year where it's fun to be spooked. As is traditional for us, we take a look at some of the themed games you should be playing this year.
As it's also the last week of the month, we also talk about all the games you'll be playing in November... and there are a *lot* of them. It's not quite as bad as October, but still the releases come on thick and fast.
Thanks as always for tuning in, and we'll see you at the next one!
We've got a bit of a themed episode going this week! It's all about the retro!
From watching let's plays of difficult to find games, to the decline of arcades (even in Japan - sniff), and a new, gorgeous console that will play your Game Boy games, retro gaming is still a big part of our lives, and every so often we like to check in and get old-school.
Thanks as always for tuning in, and we look forward to seeing you next week!
There have been a lot of great remasters over the past few years... but there have also been some horrible or misguided ones. What's the difference, and what should a remaster do? We chat about that this week.
We also muse over Nintendo's next fitness game, which gives you a rubber ring and a world of possibilities. Finally, we talk about some of the strangest games that we've had the joy of playing over the years.
Thanks as always for tuning in, and we will see you next week!
It's been a really, really good couple of weeks. Not only was the Untitled Goose Game released, to become an instant revelation and something that every person with any taste whould play, but Apple Arcade launched and breathed some much-needed life back into mobile gaming.
We also have a good old chat about all the games releasing in October... and there are a lot of those. A lot.
Thanks as always for tuning in, and we'll see you all next week!
This podcast was recorded two weeks ago, ahead of Matt heading off to Japan for TGS, but we've picked some pretty timeless topics that will never die for your listening pleasure.
Game reviews: should they be objective (why this one won't just die is beyond us)? Also Pokemon! And Matt chats about some of the interviews that he organised at TGS. You'll be able to read those in the coming weeks as they go up at http://www.digitallydownloaded.net
Thanks as always for tuning in, and we'll see you next week!
Nintendo held a direct last week, and it impressed us that much that we decided to talk exclusively about it in the podcast this week. From Deadly Premonition to SNES classics on the Switch, the 40-minute show demonstrated how the Switch is going from strength to strength... and it is amazing to watch.
So this week we talk about the highlights from the show (there were many), what we'd still like to see from Nintendo (yes, there are areas for improvement), and we rave about how good Deadly Premonition really is.
Thanks as always for tuning in! See you next week!
With the HD remaster of Final Fantasy VIII released this week, the DDNet team took the opportunity to look back at all the Final Fantasy (numbered) series, and talk about the good, the bad, and the way the series has evolved over time.
That's right. From Final Fantasy I through to XV we talk about them all this week.
We also have a look at all the games you'll be playing in September. There are a lot of those.
Thanks as always for tuning in!
The big "art blockbuster" release this week is Control, from the makers of Max Payne and Alan Wake. We have a good chat about that one on this week's podcast!
We also take a look at all the big announcements from Gamescom, the "replacement E3". And we chat through a recent wave of censorship that has hit Australia courtesy of a number of very high profile games getting themselves banned.
Thanks as always for tuning in! Let us know of there are ever any topics you would like for us to address, and we'll get right on it!
Phew! That's been a couple of weeks. Our podcast recording platform got up and died, so we needed to find an alternative. That's why we've been away the last couple of weeks, but we're back now.
So this week we talk about ACE Team's mesmerising new game, The Eternal Cylinder. We've only seen a first trailer of it so far, but we're completely sold on it. We also talk about Plague Inc, which is still kicking around after almost a decade and just released on Nintendo Switch.
And we have a bit more of a laugh at the ongoing saga that is Borderlands 3. It's the gift that keeps on giving.
Thank you for your patience as we worked through those tech issues!